Whenever a prominent honors show draws close, one notices a clamor to include fresh award types to recognize underappreciated efforts and satisfy the passions of followers with niche passions.
A fellow writer previously argued for a horror game category. It would be amazing. Equally deserving are strategy board titles, this being someone's personal cause. Yet I need to apologize in advance if I try to elbow in front just as with other blinkered fanatics, I possess a compelling case supporting my request is the most urgent and significant. This is the request: It's essential to create a category for puzzle games.
Organizing Gaming Categories
Classifying creative works is not a science; it remains highly personal, and inevitably start arguments and end in fuzzy definitions. There’s a reason movie academies don’t do it. However, it represents an essential concession within the realm of video games, which are so diverse it's challenging to consider them a single creative category.
For comprehensive acknowledgment of interactive entertainment excellence to gain proper attention, while allowing diverse titles to receive proper recognition, genre categories are essential.
Present Award Structure
The major gaming awards offer these classifications covering Action, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Collectively, these six categories actually cover many game types, and you can find room accommodating various experiences.
Not so for puzzle games. No appropriate category exists to put them. Consider three of outstanding current releases, showing diverse approaches: the architectural riddles in a particular game, fast-paced pattern recognition of another game, thought-provoking social scenarios of a third title. What category would fit them between these six categories? Unfortunately, nowhere.
Acknowledgment Issues
Numerous examples exist excellent brain-teasers launched regularly lacking appropriate categories during gaming ceremonies, except when they manage to fit for categories like Handheld titles, Virtual reality experiences, and the highly challenging independent game categories.
- An iconic brain-teaser got overlooked in any category in 2014
- Another imaginative release received no nominations that year
- Popular arranging title was overlooked that year
- Only a few logic titles barely qualified for small studio or handheld classifications
Importance of Logic Titles
These are often compact experiences, but the art in brain-teasers holds tremendous importance. Famous handheld logic titles rank among the most-played games in the world maintaining this status for an extended period.
The iconic tile-matching title competes with famous sandbox experiences claiming status as most purchased experience; it also contends for top gaming experience. Logic titles represent cornerstones for gaming as medium, and engaging with diverse game types.
Proposal and Rationale
Brain-teasers wouldn't encounter that issue. You could fill a field of five interesting, varied, worthy titles each ceremony simply — actually, with challenge, given the need to exclude many worthy titles.
To emphasize again, these are games lacking appropriate categories at major gaming awards. Logic title developers function at the demanding boundary game development, creating some of essential manifestations of gaming itself. Similar to film action specialists, they deserve recognition. We shouldn't delay 35 years.